I’m almost done with version 1.2.0.
This update includes major changes to both the game client and the server infrastructure.
Because of technical limitations, I won’t be able to keep the old and new server versions running at the same time or provide a smooth transition while everyone updates.
The switch will be direct, and there’s a chance some issues may appear at first and need a bit of time to fix.
Due to data incompatibility, current records will be wiped.
You’ll still be able to play the game even if the server is offline — it’s designed to work fully without an active server connection.
The new infrastructure should help avoid situations like this in future updates.
