-Fixed many tiny Bugs
-Added Damage cooldown (fixed oneshot)
-Fixed Harald Cutscenes Glitching
-Fixed Variable Glitch
-Fixed Lag by Light
-Removed Light Obstacles for performance
-Added Visible Interaction Boxes
-Reworked Code for Wapons
-Wapons can no longer be used paralell
-Glitching out of map fixed
-Fixed Glitching under stone
-Fixed Infinite Water dying Glitch
-Fixed Harald infinite money exploit
-Fixed delete save slot feature
-Added escape button in some cases
-Hide more UI in Pause menu and cutscenes
-Performance Update when you die
-Quuby no longer bugs under rocks
-Save and Load now work together and doesn't remove variables
-Start Cutscene no longer plays every time
-Fixed Radio Bug/multiple audio channels
-Fixed spelling errors in text
-Added "are you sure to go back to main menu" text box
-Player Hitbox if you heal, is now small enough for crouchable areas
-Bow now rotates directly
-Arrows are now in the correct angle and can get everywhere stuck
-Player Resetter has more logical position to spawn
-Collectables are now all makable
-Fixed no moving Bug in Nebelwald
-Fixed one shot bug
-Fixed Lags from the PumpKing
-Make Textures from enemy bullets brighter (brighter to see)
-Added a cutscene skip for the Dschinn Run, that saves
-Flappy ZIPs can now be damaged
- News and updates
- CEREBRUM remastered
- Version 0.1.1 - Bugfix Update
Source: Steam Community (opens in a new tab)
