People, we've just released a hot fix! Here is what changed for v0.6.04b9:
BUG FIX
- Some rooms occasionally didn't respond as intended to player's interaction, especially regarding powering them up and therefore turning it's doors automatically. Those were fixed so they won't be a thing anymore.
BALANCE
We’ve noticed that the players were spending too much time eating and sleeping, and this hotfix is taking a step towards fixing that.
- Maximum hunger a player can have (1 to 4 players) increased from 300/280/280/280 to 600/300/300/300;
- Maximum fatigue a player can have (1 to 4 players) increased from 800/600/600/600 to 900/600/600/600;
- Hunger recovered by the Pumpkin (1 to 4 players) increased from 50/50/50/50 to 100/50/50/50;
- Hunger recovered by the Salad (1 to 4 players) increased from 120/100/100/100 to 200/100/100/100;
- Hunger recovered by the Chicken (1 to 4 players) increased from 180/150/150/150 to 300/150/150/150;
- Door's closing time (1 to 4 players) increased from 8/5/4/3 to 15/5/4/3;
- Cleaning Robot's energy cost per second (1 to 4 players) increased from 3/3/3/3 to 2/3/3/3;
- Fatigue recovered by the Armchair (1 to 4 players) increased from 50/50/50/50 to 100/50/50/50;
- Fatigue recovered by the Sofa (1 to 4 players) increased from 80/80/80/80 to 160/80/80/80;
- Fatigue recovered by the Bed (1 to 4 players) increased from 110/110/110/110 to 220/110/110/110;
