Changes
Delay the defeat screen until the end of the round, so the player can reflect on their loss.
Reduced sell price of Barrier Effectiveness pills.
Add accessibility tags to herb garden and mystical region. Hopefully it makes it a little easier.
Renamed 'accessibility mode' to 'screen reader mode' to make it clearer what its purpose is.
Made the selected pillar shards in the breakthrough for PC clearer.
Balance Changes
Defense damage reduction is now calculated off the base max hp, not the current.
Barrier and Healing can no longer crit.
School specific formation parts are no longer formations, instead just consumables.
Barrier over max barrier now degenerates by 30% before each technique.
Bug Fixes
Fixed infinite loop on harvest screen.
Shadow Sickness Max Barrier penalty fixed.
Fixed the hide ui button working outside of debug mode.
Fixed many typos.
Fixed missing blossom masteries on certain techniques.
Fixed the desire increase auction action (for real this time, I promise!)
Fixed Wang Chiseng tournament stance in Blood CF tournament.
Remove all world map travel dialog reopening.
Fixed Yinying Fury to do vulnerability not defense minus.
Fixed changing pillar grid layouts not setting certain shards.
Fixed Zengxie Shard showing too many instances.
Fixed pillar shard auto rotation.
Modding
Buffs can now be set so each instance is independent of the others, allowing more granular counters and triggers.
Buffs can now intercept damage and modify it directly, before its applied to the player hp. This allows for conditional damage triggers, damage modification, and much more.
