Source: Steam Community (opens in a new tab)
New
- Free Camera Mode: a new trailer/screenshot tool, off by default and enabled from Settings → Misc. Once on,
double-tap R3 to detach the camera and fly it manually: right stick looks, left stick moves, D-Pad rolls and rises/falls,
Y levels the roll, B hands control back to your skater while leaving the camera parked as a tripod, and X returns the
camera to normal follow.
- New trick: Kissed the Rail: brushing a rail for less than a third of a second now scores as its own trick
instead of being counted as a full grind. The trick list also corrects the name in place if a grind is reclassified as you
land it.
- Bigger leaderboards: the Game Over leaderboard columns now fill the space available to them rather than always
stopping at 10 entries, so there's no more empty gap at the bottom of the board.
- Multiplayer score challenges scale with player count: co-op score challenges now scale their target by the
number of players, so a full lobby has to earn as much per player as a solo run does.
Fixed
- Speed loss on curved transitions. Riding a transition, bowl or ramp at dash or boost speed could scrub away most of your velocity. Now your velocity is preserved around the bend.
- Dash was eating momentum you earned after it. The dash deceleration now preserves acceleration caused by other mechanisms (e.g., grind rails or booster rings).
- Rolling backwards toward the camera. significant refactor to the animation system to better handle changing the direction you're facing when rolling backwards. This undoubtedly introduced new bugs that'll need to be ironed out, but it's a better foundation going forward.
- Camera spin on sharp direction changes. Large heading changes now resolve as a clean turn instead of an
unpredictable whip-around or mid-recovery reversal.
- Return to Start respawn glitches. Deaths, falls and triggers left over from before a level rebuild are no longer applied to the rebuilt level, and players can no longer briefly collide with each other at their old positions while the level is being rebuilt.
- Leaderboard ranks are now taken from the leaderboard service itself, so tied and gapped ranks display correctly.