Source: Steam Community (opens in a new tab)
New
- Aerial Mode now requires a grab — Double tap Up or Down while holding a grab to do front and back flips.
- Aerial Mode on vert and spine transfers - Do Backflips and Frontflips while vert skating.
- Tricks menu - view and modify trick bindings for flips, grabs and turbo tricks.
- Destruction challenge - a new challenge built around wrecking props.
- Confirmation prompt on restart and quit — no more losing a run to a stray button press.
Fixes
- Dropping in from a nose or tail slide no longer snaps you 180 degrees or fires you back up the wall - you just drop in, facing the way you were already pointed.
- Grind selection now picks the correct end of the board when you land on a rail.
- Vert aerial jitter — the camera and model no longer wobble during aerials on a vert wall.
- Manuals and turbo tricks now work on keyboard.
- Your combo score survives an empty jump — ending a session and jumping without a trick no longer wipes the final score.
- Opening the menu during a load no longer leaves you on a blank, frozen screen.
- Menu navigation is no longer frame-rate dependent — D-Pad and stick inputs move one row at a time regardless of your framerate.
- Upgrade rolls are properly random — duplicated pickups no longer share the same result.
- Dying respawns you nearby, the same way bailing does.
- No more respawning inside the gravity loop on Platform 01-01.
- Landing on a pipeline now carries your velocity down the pipeline instead of across it.
- Grinding the lip of the overlapping quarter pipes on the first platform transition cleanly.
- Aerial pivot holds its point through changing gravity.
- Grind sparks restored on several rails that were missing them.
- Dash deceleration is less aggressive.