Source: Steam Community (opens in a new tab)
New
- Respawning at the start of a level now resets the whole level state. Stack "infinite" upgrades!
- Spine Transfer — launch off the top of one vert ramp and transfer cleanly onto an adjacent one. A control hint shows up so you know when you can pull it off. The camera still needs some work and there's a bug where you jitter inexplicably at times...
- Replaced the old circle half-pipe with a spine-connected pair so you can test out spine transfers in the wild.
- Sprocket collectables now spin in place so they're easier to spot.
Fixes
- Score modifiers now stack while you're mid-trick
- HawkEye trick notices now stack properly across a combo instead of dropping earlier hits.
- Tightened up the spacing on the first big jump so the gap actually reads.
- The game no longer ends on the buzzer if you're airborne — so launching off a ramp at the last second won't cut you short.