- Fixed an issue where unlocked items would not appear in sandbox mode until restarting the game. This was caused by a cleanup bug that only occurred in the standalone build. Which is why it slipped through earlier testing
- Fixed missing translations in the checklist, challenges, and room tooltips
- Fixed an issue where the daily challenge could be restarted, which could lead to strange item combinations
- Improved item generation: In some cases, items could generate incorrectly after playing for a longer time. Also rooms will now have a maximum of 1 fireplace.
- Daily challenge now resets at 00:00 based on your local time instead of UTC.
Thanks for all the feedback and bug reports, it really helps 💛
