
Hello!
This update focuses on improving overall gameplay flow and stability.
🧠 Improved Zombie Targeting
Zombie target acquisition has been optimized for more stable and consistent behavior.
💡 Lighting Bug Fixed
Resolved a visual inconsistency affecting certain scenes.
🧟 Crowd Blocking Issue Resolved
When a zombie dies, other zombies no longer get stuck on the corpse while it remains on the ground.
This significantly improves flow during intense wave scenarios.
Your feedback means a lot to me.
If you try the update, I’d love to hear your thoughts.
