Hi everyone,
We're currently pushing hard for an early October release date.
Our build is currently with steam for review, and we absolutely intend to release shortly after approval.
Our current focus is tweaking and balancing. After a few private play-tests, we've had a range of people with different gaming skill-sets playing through the whole game.
This is the first time we've exposed our game to people outside the development team, and it has been great to see people enjoying it, but it has definitely highlighted some problems that we struggled to see, mainly around difficulty, but other than that reception has been good, and we've had a bunch of feedback we're reflecting on.
We're certain that these efforts will result in a great experience for you on day one.
Thank you so much for keeping up to date with all things Hollowbrook,
Have a great week,
Dan
