Hello.
We’re excited to announce the 3rd Phantom League Episode Update – “Beast Spiker”!
The event will run for 5 weeks, from December 3 to January 7. Get ready for a new story chapter, new players, and special event content. [ Beast Spiker Update Highlights]
• New Characters
• New story content: Chapter 11
• New Content – Faction Battle
• Beast Spiker Event Check-in Pass
• New Player Mastery System
• New Scoring Animations
• New and Updated Player characteristics
• Colosseum and Player Combination Stat Display Improvements
• System Improvements & Feature Updates
• Additional improvements
■ Exciting new players are coming with the Beast Spiker update!

⬥ Recruit players in the Beast Spiker event using Beast Coins collected during the event.
⬥Each event recruitment attempt costs 40 Beast Coins.
⬥ Each recruitment in the Beast Spiker event grants 1 Event Scout Point.
⬥Beast Spiker Player Recuit ticket
- You can use the Beast Spiker Recuit Ticket in the Event Player Recruitment to recruit event players.
- If you have both Beast Spiker Player Recuit ticket and Beast Coins, Beast Spiker Player Recuit ticket will be used first.
⬥ 5% chance to obtain an S-rank or higher player in the Beast Spiker Event recruitment!
The Beast Spiker Event recruitment probabilities are as follows:
○ The Beast Spiker Event Recruitment Rates
S+ Rank
Raul (WS) - 0.375% chance
S Rank
Claire (MB) - 0.8% chance
Sif (SE) - 0.8% chance
Chance to get S-rank or higher regular players: 3.025%
Players below A+ appear at the same rates as in Regular recruitment
○ Event Scout Points
By collecting Event Scout Points through event recruitment, you can guarantee the acquisition of specific players.
• S+ Rank – Raul (WS): 150 Event Scout Points
• S Rank – Claire (MB): 100 Event Scout Points
• S Rank – Sif (Se): 100 Event Scout Points
■ New story content: Chapter 11
The third Phantom League story, Chapter 11, is here!
Experience the climactic moments with spectacular visuals and exciting, intense matches.
■ New Content – Faction Battle

We’re excited to introduce a new event mode: Faction Battle!

Each week, all players can choose a faction and participate in Faction Battles to earn Contribution Points.
Accumulated Contribution Points are applied to your chosen faction, and the faction with the highest total points wins.
The total team contribution points will be revealed 3 days after the start of the round.
※ During each round, every hour the losing faction receives an Underdog Bonus, which increases their team contribution points.
Faction Rewards:
• Winning Faction: 280 Beast Coins, 150 VP, 5 Normal Player Recruit Ticket
• Losing Faction: 280 Beast Coins, 50 VP, 2 Normal Player Recruit Ticket
※ Additional Notice Regarding Faction Battle Round Rewards: Players must achieve a contribution score of 30 points or higher in the respective round in order to receive Faction Battle round(Winning Faction/Losing Faction) rewards.

• This content can be played in Easy or Hard mode.
• Faction Battle is open to players Gold Tier and above.
• Before the match, select your cards to boost your players’ stats.
• Chosen cards remain active for the duration of the Faction Battle round.
- You can choose 2 cards per day.
- Cards can level up when combined, up to Level 5.
• Contribution Points are calculated based on match victory points.
○ Contribution Points System & Additional Contribution Tickets
- Earn 50 Beast Coins each time you reach 10 Contribution Points.
- You can purchase Additional Contribution Tickets in the event shop.
- Each ticket costs 100 VP and can be bought once per day.
- By using a Additional Contribution Tickets, you can earn an additional 50 beast coins, for a maximum of 100 Beast Coins per day.
- These tickets can be used after reaching the daily Contribution Points goal (10 points). New Faction Battle Round Skills
- Round Skill Selection Process: During the first match of each round, players will select an Attack Round Skill first, followed by a Defense Round Skill during the second match. - Round Skills can be upgraded up to LV.5 when selected repeatedly.
- Detailed information for each Round Skill can be found in Round Skill Archive.

■ Beast Spiker Event Check-in Pass

Beast Spiker Event Check-in Pass can be claimed for up to 25 days.
You can also check in up to 5 days in advance.
For the Normal Pass, full 25-day attendance rewards include 1,500 Event Beast Coins, 500 VP, and additional items.
■ New Player Mastery System

A new Mastery System has been introduced for your players.
• How Points Are Earned:
When a player scores in a match, +1 Mastery Point is awarded to the 3 players who contributed to the score.
• Where Points Can Be Earned:
Mastery Points can be gained in Tournament, Colosseum, and Snow Raid.
Required points vary depending on the Mastery Tier.
• Mastery Tiers:
Players accumulate points to advance to the next tier.
Rookie → Veteran → Elite → Legend → Champion
[Mastery Tier Details]
○ Rookie
Conditions
- Conditions: None
- Rewards: None
○ Veteran
Conditions
- Tournament Points: 500
- Colosseum Points: 200
- Snow Raid Points: 50
Rewards:
- Scoring Animation
- Credits: 200,000
- EXP: 100,000
- Normal Player Recruit Tickets ×5
○ Elite
Conditions
- Tournament Points: 1,500
- Colosseum Points: : 500
- Snow Raid Points: 150
Rewards:
- Scoring Animation
- Credits: 300,000
- EXP: 200,000
- Normal Player Recruit Tickets ×10
○ Legend
Conditions
- Tournament Points: 4,000
- Colosseum Points: 1,200
- Snow Raid Points: 800
Rewards:
- Scoring Animation
- Credits: 400,000
- EXP: 400,000
- Normal Player Recruit Tickets ×15
○ Champion
- ??? Details Will be revealed late
■ New Scoring Animations
This update adds new and improved scoring animations.

Once you obtain the rewards given from the Veteran tier and above, the corresponding animation will be activated and can be viewed.
You can toggle this feature on or off in [Game Settings] → [Play].
■ New and Updated Player characteristics
• The following characters have received new characteristics:
- Roberto – Armor of Team: Increases defense range and defense stats of all teammates when receiving a serve.
- Yamadera – Reinforcement: Boosts team defense when the opponent scores consecutive serve aces.
- Muyeong– Stable Play: Restores 20 team HP(Stamina) every 10th touch.
- Lisia / Viola – Excellent Concentration: Increases team HP(Stamina) by 10 permanently each time the opponent scores a serve ace during a match.
- Tania – Speed Setter (self only): Reduces speed loss during long rallies.
- Heeseong / Crow – Quick Recovery: Increases HP(Stamina) recovered after scoring or conceding.
-Sara – Speed Setter: Reduces the speed deduction that occurs during long ralies by 30%.
-Lisia – Sunshine: When she enters the court for the first time through a substitution, she removes all allied players' conditions and puts them into the [Engaged] state.
• Existing characteristics Improved
- Clyde – Navi: Additional effect: +15% team HP(Stamina).
- Sohee – Stable Set: Additional effect: Restores 15 team HP(Stamina) when used.
- Viola – Frantic: ON/OFF in-game skill icon added.
- Sodam – Sunflower: ON/OFF in-game skill icon added
- Lisia – the Skyball Serve: Causes opponents who receive the Skyball Serve to enter the [Discouraged] state for the duration of that rally.
• New Players Combination effects
The following new combination effects have been added in this update:
- Dragon flower (Ryuhyeon + Sohee)
Attack +3, Jump +1
- Stable Strength (Sohee + Yongsup)
Attack +3, Jump +1
- Wild Colosseum (Leon + Viola)
Speed +5, Jump +2
- Eclipse (Lucas + Zero)
Attack +2, Jump +1
- Spartan Soul (Isabel + Roberto + NN)
Attack +4, Defense +10, Jump +2
- Wave Riding (Oasis + Lisia + Atis)
Attack +5, Speed +5, Jump +3
- Abyssal Ember (Jenny + Ellio + Hari)
Attack +3, Defense +10, Jump +3
- Unified offense and Defense (Raul + Sif)
Raul – Charging Speed +10%
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Colosseum and Player Combination Stat Display Improvements
- Previous Stat Display: To maintain the relative values of player stats, the stats displayed to users in-game were previously adjusted using the following formulas:
- Attack: Displayed Attack × 0.72 + 26
- Jump: Displayed Jump × 0.55 + 49
- This caused a gap between the stats shown in the Manage Player tab and the in-game performance stats, leading to confusion for many players.
- Improvements and Changes:
Display Standard Update: The stat display has been improved so that it now reflects the values shown in the Manage Player tab.
Colosseum Ability Card Values: As a result, the numbers displayed on ability cards in the Colosseum have been updated.
※ Please note that only the displayed values have been corrected; the actual ability card stats remain unchanged.

Future Plans
With this improvement, intermediate stat increases, such as those triggered by player characteristics, can be displayed more clearly.
Updates to player characteristics descriptions and skill stat displays are planned in a future update.
■ System Improvements & Feature Updates
- Mastery animations and functionality added
- Counter Receive tutorial added
- Colosseum and Faction Battle ability card stats now displayed as actual in-game values
- Added visual effects for when Lisia’s Skyball Serve is received.
- The serve cheer and rally victory cheer sound effects have been added and updated.
■ Bug Fixes & Issues Resolved
- Fixed a bug where Sohee from the Event Pass was not immediately granted when claimed as a “grit fragment”
- Fixed an issue where Hidden Brilliance effect were incorrectly applied to Rest cards
- Fixed a crash that occurred when substituting players on a fixed stage
- Fixed issues related to the Ayeon chemical reaction
- Fixed an issue where Lisia’s Skyball Serve success rate decreased even when the serve failed
- Fixed a bug where Lisia’s Skyball Serve probability reset when substituting other players
- Fixed an issue allowing the same player registered in a different preset to be substituted
- Fixed an issue where substitution animations did not display correctly
■ Additional improvements
Lisia player illustration remake

Thank you for your continued support.
