Here are the first fixes found in Bottle Cracks!
This update is currently only available on Windows. The Mac version will take a little longer to catch up, but don’t worry, Mac players on 1.0.0 can still join the same rooms as Windows players on 1.0.1. However, you may encounter some visual or gameplay inconsistencies when playing across different versions.
Fixed an issue where players could get stuck at the end of Level 1 - Skatepark, leaving them unable to move.
Fixed an issue where players could be broken by another player before the match had started.
Fixed an issue where players could move before the other players if they died and respawned before the match had started.
Fixed several moving platforms that weren't detecting players correctly.
Chairs in Whimsy House
Skulls in Acid Moat
Dinosaurs in Jurassic Desert
Fixed an issue in Level 3 - Jurassic Desert where the suction-head sounds could be heard from too far away.
Fixed a strange collider in Level 3 - Castle Cuckoo.
Fixed lag spikes that could occur whenever a new song started playing.
Fixed an issue where a private room would appear as "Public" after finishing a match, even though the room was still actually private.
Fixed an issue on Mac where the selected resolution wasn't being saved.
Fixed a visual issue in Level 4 - Whimsy House where playing as an Angel during the Wall of Fire mode could allow players to see parts of the map outside the house.
More fixes and improvements are on the way! The next thing I’m prioritizing is adding split-screen for local play!
Thanks for helping us find these bugs! And if you’re enjoying the game, don’t forget to leave a review!
