
Hi, I’m Noël Widmer,
a Swiss game designer and programmer crafting games that make you think and reflect. The kind that hopefully stay with you long after you play them.
In the short video below, I share what drives my work and how I approach crafting thoughtful games from idea to release. If you’d like to see where Forca Recurva comes from and what I’m building toward, this is the best place to start:
