Upgrades
- Added a basic tutorial system which will guide you to key locations throughout the start of the game.
Menus
- Hoard UI now loads through the Super Menu, and all buttons are available. Click the picture of the weapon to collect it, the credit value to sell it. Additional fixes to come.
Bug Fixes
- Respawn menu now works properly
- Fixed a bug where the Recycler wasn't working. Selecting a weapon in your inventory and then accessing the Recycler will allow you to sell that weapon.
- Fixed a bug where the Skill Tree would not reset for hardcore characters
- Fixed a bug in the Artyaphim where Quest and Orders were not loading properly
- Fixed a bug where the Artyaphim would become undocked from the Super Menu
- Fixed a bug when the server would reset on Hardcore mode and areas would become inaccessible
- Fixed a bug where quest objectives would swap names and Raiders would not be marked during assassination missions
This seems to be the short list for fires that needed to be put out. I'll be shifting focus on coding in the last bits of multiplayer (most things in Unreal are already coded to replicate appropriately).
Please continue to post bugs either in the screenshots or the bug discussion forums.
GL & HF.