Advanced Gaming Platform::Epica

AGP::Studios

Released
Dec 22, 2016
Platforms
WindowsLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Update 1.0.6

    Update 1.0.6.A As always, this patch will be delivered in two parts. Skill Tree The skill tree has been consolidated to one large skill forest again. Full pathing between different classes is now available, however some skill passives don't function properly (namely those relatin

  2. Developer post

    New Capital Ship - 1.0.5 Patch Notes

    1.0.5 Patch Notes Upgraded to Unreal 4.17. Features Linux Distribution and initial Linux testing. Starting Classes: Players will have access to three starting classes: Soldier (existing skill tree) and Operator (Sword & Pistol) and Engineer (100mm Turret). Commander did not m

  3. Developer post

    New Capital Ship - 1.0.5 Patch Notes

    1.0.5 Patch Notes Upgraded to Unreal 4.17. Features Linux Distribution and initial Linux testing. Starting Classes: Players will have access to three starting classes: Soldier (existing skill tree) and Operator (Sword & Pistol) and Engineer (100mm Turret). Commander did not m

  4. Developer post

    Patch 1.0.4.b and 1.0.5 Visioning

    Features Changed the way players eqiup weapons. Clicking on the weapon slot in the weapon panel now displays a list of available weapons in full detail. Clicking on a weapon will equip it and close the menu. The menu can also be closed by either hitting escape, or on the close bu

  5. Developer post

    Patch 1.0.4.b and 1.0.5 Visioning

    Features Changed the way players eqiup weapons. Clicking on the weapon slot in the weapon panel now displays a list of available weapons in full detail. Clicking on a weapon will equip it and close the menu. The menu can also be closed by either hitting escape, or on the close bu

  6. Developer post
  7. Developer post

    Update 1.0.4

    1.0.4 is now live. Thank you to everyone for your feedback in 1.0.3, several core features of the game have been completely rewritten based on the feedback from the community. Testing of this patch focuses on the first boss fight against the Scarcrow Sentry guarding a Restricted

  8. Developer post

    Update 1.0.4

    1.0.4 is now live. Thank you to everyone for your feedback in 1.0.3, several core features of the game have been completely rewritten based on the feedback from the community. Testing of this patch focuses on the first boss fight against the Scarcrow Sentry guarding a Restricted

  9. Developer post

    1.0.3.b - Russian Language Support

    Added Russian user interface support. Current and future audio translation will occur in upcoming patches.

  10. Developer post

    1.0.3.b - Russian Language Support

    Added Russian user interface support. Current and future audio translation will occur in upcoming patches.

  11. Developer post
  12. Developer post

    1.0.3.a Hotfix 1

    1.0.3.a Hotfix 1: Fixed a bug where Raiders were immune to damage. Thanks Anti Madder.

  13. Developer post

    1.0.3.a Hotfix 1

    1.0.3.a Hotfix 1: Fixed a bug where Raiders were immune to damage. Thanks Anti Madder.

  14. Developer post

    AGP 1.0.3 Alpha Live

    1.0.3 Alpha With update 1.0.3 players can acquire a small capital ship which becomes their base of operations, with up-coming updates to further flush out this section of the game. Players also have access now to a one their first one-off mission: Underground Storage where player

  15. Developer post

    AGP 1.0.3 Alpha Live

    1.0.3 Alpha With update 1.0.3 players can acquire a small capital ship which becomes their base of operations, with up-coming updates to further flush out this section of the game. Players also have access now to a one their first one-off mission: Underground Storage where player

  16. Developer post

    Dev Diary – Walkable Capital Ships 1.0.3

    Things have been quiet since the last patch and 1.0.2 update. I’ve been prototyping walk-aboard capital ships for several years now, but now it’s time for that feature to come out and shine. ***Content Spoiler Video *** Let’s put the breaks on the hype-train before it leaves the

  17. Developer post

    Dev Diary – Walkable Capital Ships 1.0.3

    Things have been quiet since the last patch and 1.0.2 update. I’ve been prototyping walk-aboard capital ships for several years now, but now it’s time for that feature to come out and shine. ***Content Spoiler Video *** Let’s put the breaks on the hype-train before it leaves the

  18. Developer post

    1.0.2e Released

    Upgrades: Joining a fireteam in the multiplayer menu will now do the following: Display the player name, location and distance from you When quest rewards are being granted, other members of your party will also receive credits. This is intended as an increase to reward quantity

  19. Developer post

    1.0.2e Released

    Upgrades: Joining a fireteam in the multiplayer menu will now do the following: Display the player name, location and distance from you When quest rewards are being granted, other members of your party will also receive credits. This is intended as an increase to reward quantity

  20. Developer post

    Patch 1.0.2d Released

    Upgrades: Added a main menu for creating multiplayer sessions and providing players with a basic overview of core game mechanics Steam -> Right Click -> Join game now works (2 player max for now), browse games through the in game super menu is also working. Added tracer fir