This week, we performed the following based on the game's roadmap and your suggestions:
New features
Perks & Abilities
Each wearable item gives you an ability (hit Space/Right Thumbstick to activate it).
The available abilities are:
- Immortality (Makes you immortal while active. After it runs out, wait for recharge.)
- Double Magazine (Double the bullets, double the excitement!)
- Rapid Fire (4 times more bullets!)
- Regeneration (Health, that is...)
- Turret Spawn (Spawn a turret to make your enemies go bye bye!)
- Mine Spawn (All your mines belong to us.)
- Shield Spawn (Spawn a shield to snuggle behind for more comfort or you know... protection.)
Fine tuning / Bug fixes
- The HUD becomes transparent instead of invisible.
- Your teammate doesn't shoot you in the back anymore.
- Dropped items now have a glow outline.
As always, let us know if you find any bugs and if you like/dislike the new changes.