- Better error logging and handling, thread label and current date-time of exception is now written to log.
- Changes to thread pacing to reduce drift and congestion issues experienced by some users, uses significantly less CPU time now.
- Changed VSync implementation should take over render timing, disabled by default and not recommended for low resource systems!
- Fixed players spawning at last Derelict station rather than last friendly active station.
- Fixed Divine modifier jump drive recharge stat not applying.
- Fixed issue where player derelicts would respawn when self destructed.
- Fixed general issue with modifiers that don't apply bonuses after the gear stats are applied (out of order modifier).
- Fixed gate placement logic, had wrong compare value order for min and max gate jump distances.
- Fixed asteroid and debris textures not loading with correct texture scaling mode.
- Fixed weapon mounts not going transparent when cloaked.
- Removed double left click to autopilot on radar, right click still functions.
- News and updates
- Sector Space
- Version 0.5.8.4 - 8 Feb 2026
Source: Steam Community (opens in a new tab)
