- Added Armor Boosters, Shield Boosters, and Hull Repair Kits to crafting recipes.
- Added another secondary skill slot unlocked at level 60.
- Added Plasma Shotgun weapon sub-type, higher damage, slightly more energy efficient, slower firing.
- Added more general purpose early game modules.
- Crafting now only accepts unmodified and undamaged items as materials.
- Crafting progress should display 100% only if all material quantities are met.
- Changed meteor storm damage from purely EM to purely PH damage type.
- Changed weapon damage now falls off past its range.
- Fixed parent windows not reaching in-focus opacity when child window is selected and vice-versa.
- Fixed equip all and un-equipe all buttons not showing on station gear slot menu.
- Fixed crafting showing squared number of output items, was just getting multiplied by batch size visually.
- Fixed crafting showing 0 of a material in stock when the recipe doesn't have a quantity high enough to craft.
- Fixed crafting showing the wrong number of stock materials after failing to craft a recipe.
- Fixed off-screen plasma weapons generating particles on-screen.
- Fixed Platform Specialist skill granting only half what is displayed.
- Fixed some sounds related to item slots interactions.
- Fixed weapon effects still appearing on targets after death.
- Fixed some spelling errors in some descriptions.
- Fixed Mission Tracker tab not showing missions on loading a character.
- Fixed world generation placing duplicate stations over-top eachother in some sectors.
- Fixed derelict stations in special locations being repairable.
- Fixed button glow overlay not clearing when drawing with custom opacity.
- Minor improvements to weapon damage system, slightly more efficient.
- News and updates
- Sector Space
- Version 0.5.8.3 - 2 Feb 2026
Source: Steam Community (opens in a new tab)
