Dealt with problem that invalid coordinates are set in the camera and the rendering stops.
Fixed a bug that freeze when RotatorS speed is set to 0.
Slip of the Tire(Wheel) was adjusted.(Sample:Car)
Fixed a bug that can fire Cannon without intervals.
Fixed a bug in which OneShot and Loop designation are ignored when the motion name is one character.(ex."a*1","B#3")
Machine name tag characters no longer blink.
If you use HeavyChassis on a hover machine, SpeedLimit will be reduced.