You can adjust tire friction with Wheel's Grip parameter.(Sample:Car)
The stability of Mover for walking became high.(Sample:Runner)
Mover for walking will stop when connected to another machine.
Even if the straight speed of the walking machine violently changes, it is less susceptible to additional damage due to acceleration.
If you connect a child body to a weapon, movement will become dull according to the weight of the child body.
Fixed bug that Joints in STOP state are not locked.
In the Meeting room the initial state is now AttackOFF. It can be changed by OPTION-MISC-Start_Meeting...
If there is a problem with the collision between the bodies, please try BUILD-SystemMenu-PATCH-OriginalCollider.