Improvements and New Features
Observer Mode
- Observers can now see the contents of both players' hands
As observers can now see each player's hand, it is important to not allow anyone to observe a game unless both players trust them. This feature is intended primarily to be used by tournament organizers and casters, not casual spectators (who can watch casted streams online). If your opponent adds an observer to your match that you don't feel comfortable with, you can always decline to play by not selecting a deck or pressing 'Play', until the observer is removed. Note that tournaments may have special rules or policies for how this mode is handled.
GO Faeria Clash tournament feature support
In-game support for this weekend's GO Faeria Clash qualifiers has been added.
How does it work?
- First of all, make sure you are registered for the Qualifiers in time for this weekend. When you log on Faeria, you will see an event button in the top left of the screen. It will look something like this:
- Note: If you are not signed up for the tournament and have no intention in participating, you can completely ignore it.
- Make sure you have your three decks prepared in your collection that you will be using for the tournament. You should NAME each deck something you will remember. (When you pick the deck you play with from the tournament lobby, your three decks may appear in an order you do not expect. If you do not give them distinct names, you may be confused.)
- Once you click the Event button, you will be instructed to assign your three decks to the event, as per the tournament rules. THIS ACTION CANNOT BE UNDONE. You will also be reminded of this in game. Please be absolutely sure the three decks you are submitted are the three decks you intend to use. We cannot reverse your selection at this time. You cannot edit decks once submitted.
- You are now ready to play!
- To enter one of the new "Tournament Lobbies," you must add your opponent as a friend. Once friended, right click their name in the list and select "Invite to Tournament Lobby." (Note that you cannot invite anyone to a tournament lobby who has not submitted three decks. This includes spectators.)
- Once in the tournament lobby, you will be able to select from one of the three decks you have submitted, when both players are ready. Good luck!
- You will see the Time Bank in game to the left of each player's name. Time begins after the Mulligan phase is over. When your Time Bank reaches 0, you lose the game.
- As a side note, we recommend everyone playing in this particular tournament use the English translation, as there are some deficiencies on card texts we are aware of in other languages that we are working on correcting.
Other changes
- You can now see your opponent's hand of cards floating above his orb.
- Player names are now displayed on the Victory/Defeat screen
- Opponent highlighting has been implemented. You are now shown what your opponent is hovering over on the battlefield
- The general game flow experience and backgrounds have been improved.
- Private Lobbies are now persistent: Players and Observers get back into the lobby after a game.
- The Friends List has been improved for better usability.
- Visual Improvements have been made on card layouts.
- You can now change the resolution of the game window via the settings menu.
- 2 new cards have received their final illustrations:
Ancient Boar (Sarah Webb)
Mirror Phantasm (Mike Ackerman)
Mechanic Change
- Humbling vision and Aurora, Myth Maker now only change the BASE Attack and Life (base Attack doesn't include the non permanent buffs, for instance like the Kobold Barracks Attack buff)
Bug Fixes:
- Fixed: Shifting Tide can no longer end up with 2 creatures in the same spot.
- Fixed: Aquatic Flying creatures can now enter non-lake lands.
- Fixed: Battle Toads no longer counts as 3 cards with Crumbling Golem.
- Fixed: Aurora's Creation on Twinsoul Spirit: Copy can only be played on desert or lake. Copy doesn't ask to play a second copy of the card.
- Fixed: Aurora's Trick on a creature next to Faeria Well should now consistently collect Faeria as appropriate.
- Fixed: Triton Banquet now correctly gives Jump to Charge creature.
- Fixed: Windborne on a Ranged creature no longer can give infinite movement in some cases. One bug fix was missing from the earlier patch notes.
- Fixed: Drain Life effects no longer gain Life from creatures with Protection, but do still remove Protection.
Known Issues
- When Spirit of Rebirth's triggers and there is no creature in hand, a random creature from the board gets the buff.
- Twinsoul Spirit does not carry over any increased stats when summoning a "copy" of itself. The copy will always be 4/2.
As always, it's your feedback that has lead to many of these features and changes, so keep letting us know what you think about the latest additions to the game.
Good luck in the tournament this weekend! If you're not participating, we will be setting up a few community streams for viewing coverage.
Thanks For Reading!
- The Faeria Team
