Version_0.8:
- Fixed pause menu buttons not working
- Fixed camera spinning fast when in pause or debugger menu
- Fixed climbing on wall (was not an intentional feature, will be added in later updates)
- Fixed "death" sound effect not playing after dying more than one time
- Fixed raycast system for hit detection a bit
- Fixed some menus not allow player to press the buttons, such as pause&spawn list menu
- Fixed having multiple menus open when in one single menu example: pause menu
- Fixed wire command blocking you view
- Added guns
- Added particle system
- Added hot bar
- Added settings
- Added reset button to set ui to default after messing around with it
- Added achievements/achievement system for the game engine
- Added spawn-able objects
- Added map selector
- Added new map
- Added info hud by pressing 'H'
- Added "spawn" sound effect for props
- Added pick up system to pick up props and throw etc
- Updated lighting to make it look better
- Updated collider code to fix some bugs
- Updated map to remove some polygons for performance
- Changed sound effects to have both 8-bit and realistic (8-bit default, can be changed through settings)
Console Commands Added:
'noclip' - Can fly around and go through map/props
'fling ' - Flings player to the direction they are looking
Spawn-able Objects Added:
- Coloured Cubes
- Chair
- Table
- Flower Pot
Developer Thoughts:
This version is gonna take a bit. I am trying to aim for later February to early March but I am not fully sure when will I get it done. I will try my best and take my time to do so.
Have a nice day!
