Another hotfix that addresses many reported issues.
Note: For those who have multi-monitor setups, please be aware the game may start on the wrong screen after applying this patch. We have added a new graphics setting that will allow you to set the default monitor the game displays on. Once you set your default monitor in the graphics setting, it'll remember that setting the next time you start up the game.
Changes
- Christmas events are now over
- Added event calendar and rules board to Plaza in the Transit Station
- Reduced load times on the menu by removing the 3D background
- Added default monitor selection as a graphic setting (for multi-monitor setups)
- Condo map list no longer uses a horizontal scrollbar and will tile the maps properly (for those on 16:9 720p/1080p, you should see all the Condo maps at once now)
- Improved the flashlight (no longer clips with nearby walls and is a lot more smooth)
Bug Fixes
- Reduced stuttering
- Reduced networking size for inventory hotbar items with the intention to fix full hot bars not working while in Plaza
- Fixed an issue where FOV settings would reset when another player joins your server
- Fixed mouse sensitivity resetting sometimes
- Optimization: Highrise no longer uses an expensive ocean shader
- Optimization: Highrise Tower in the distance was too detailed and caused performance issues
- Fixed glass when viewed from the inside removing fog effects from the entire map (effects Highrise and other maps that use windows a lot)
- Fixed Canvas Statue sprites rendering through water shaders (such as Underwater condo)
- Fixed Canvas Statue sprites rendering through translucent things
- Fixed Canvas normal map missing
- Fixed underwater effects not working in first person
- Fixed a grid box being visible in Highrise
- Fixed a bug when you click off the splash screen, you'd lose input on the menu and have to click again to interact with the menu
- Fixed a bug with the appearance UI that prevented certain resolutions from being able to interact with it
- Fixed super low poly LOD being set on appearance character in the menu if you had view distance set to low
- Fixed appearance editor in the menu having terrible lighting, making it hard to see certain effects and also it lacked shadows on the character
- Fixed certain number UI inputs (stairs, poker bets) having float values
- Minigolf: Fixed Forest having day night enabled
You can follow our current developments on our Trello:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap
You can report bugs on our forums:
http://forums.pixeltailgames.com/c/bug-report
Or you may also report bugs on our Steam community, but please expect slow response time.
