Yup, Unexpected as always but here we are! Version 0.6.3 Brings BugFixes and BugFixes!!!
Known Issues
GUI May have different Offsets per stage.
Main TextMeshPro Font lacks its outline.
Changes
Updated Some GUI Sprites.
Changed DAVBOTs Color Palette to “New Era” one.
Added a fully Transparent sprite to the end of the explosion animation.
Added Lava to Pits of Doom in CH2LV1 (to make sure you dont softlock yourself)
Minor Sprite Edits & Updates.
BugFixes / QOL
[STEAM EXCLUSIVE]: Reworked how Achievements are Received, Making them Finally not bugged and possible to achieve!
all previously achieved achievements have been removed and readded as new fresh ones, to make it fair to everybody.
UI: Fixed how HP Bar doesn't update correctly all the time, leading to displaying wrong amount of HP left.
GENERAL: Fixed KickDash not working horizontally.
GENERAL: Fixed Physics of Rockets
GENERAL: Fixed HyperJump Overstacking Velocity. (making player go way too high)
GENERAL: Fixed DAVBOTs Animator Not changing Animations some times.
GENERAL: Fixed Music Volume Returning to 100% when entering the Mini Boss.
GENERAL: Officialy Fixed "The Flying Scotsman" Circlobot bug by changing their collider.
UI: Fixed Layering issues with the MiniBoss Health Bar and the Pause UI
And thats all, This is the final update for this year. As I said countless times im working on a New Game! “Street Shredders” and the development of that game is going good! I cant promise any dates as i suck at actually meeting the deadline. So thats all i can say here but theres more info and all on DAVTEAMs Discord Server! if you want give it a visit and maybe stay! Happy 5th Anniversary to DAVBOT and talk to ya next time!
dave

