Features
- Updates to mission text / flow.
- Added a placeholder for a hunk of Felinite in Mission 2
- Added a gag into Mission 1
Bugfixes
- Fixed a TON of timing issues at game-load. These have been causing stability issues with very unpredictable results. I hypothesize that these issues are cause of many of the bugs that remain at large (valid cards not docking, radio player not working, huge lags during story moments).
- Purrallel Universes: Fixed an issue causing the Score HUD to appear early
- Purrallel Universes: Fixed an issue with scoring not properly counting bonus amounts
- Mission 2: Fixed an issue with the Effect Card popup not showing a background UI or selection prompt text
- Mission 2: Fixed issues with the starfield accel / decel in line with particular story moments
