After receiving feedback that 1) the base game mechanics were difficult to grasp (especially the inability to move stacks "Klondike Style" and 2) the Roguelike Elements of the game were seeming a bit buried
I've started reworking Mission 1 (tutorial) to address these areas. The first four missions have been totally reworked. Please try the mission "(Test) Cosmic Cradle Tutorial" and report back.
P.S. I'm still adjusting the look of the new Lasso Effect (yes, it's crap, I'm aware 😅).
