One of the things that was interesting to learn is gamemaker thought the spaces before punctiation like ?! from a french keyboard were special characters, but pasting that space into the fonts in gamemaker did not fix the issue.
so i had to manually retype all the spaces before ?s and !s in the french collumn of the csv.
the \n i used for new lines in text also didnt work, so i pasted the yen symbol which i added for the japanese version into those spaces in the french translation.
in english, gamemaker considers \n to be a single character but for some reason it stops working with other languages.
