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Experimental Patch 0.5.6.3 Is Now Live!

Hi Hurtworldians,

In todays non wiping patch we have some balance tuning and bug fixes for the 0.5.6 patch released last week. Enjoy :)

  • Interactions are no longer blocked by ragdolls (can now loot items through a creatures/players corpse)
  • The vehicle crash system has been made more robust by the addition of extra spawn safety checks before initiating the crash, if these fail the player will be
  • killed instead
  • Fixed shack map markers not being loaded properly on server restart
  • Updated rare creature colours
  • Beds can now be rotated during placement
  • Added 2 extra storage slots to the camping backpack
  • Improved pistol ironsight icon poses
  • Ironsight attachments now use the hardcase for their world item representation
  • Massively improved network performance when syncing binary effects to proxies
  • Added several safety checks and additional debug data into item serialization
  • Fixed stat modifiers not displaying on several items tooltips
  • Fixed error related to ammo storage on player disconnection
  • Item masks no longer destroy themselves on client when applied
  • Fixed a sync issue with non-standard world items
  • Fixed an issue with how stat effects were being bound to projectiles
  • Updated Unity to 5.6.6f2 (SDK users, please update Unity to 5.6.6f2)