Hi Guys,
We've been blown away by the response to our Launch! Can't really describe what it means to have so many new people joining the Hurtworld universe.
A couple of hours ago we released our second patch since launch which should fix a few of the issues raised over the last 24 hours.
Something that was causing a bit of confusion was which servers were official vs community hosted. This patch adds orange highlights to official servers hosted by Bankroll(us). All other servers are run by members of the community (and thus are out of our control)
We are doing our best to get to all threads on reddit and the Steam discussions. If you come across an issue, make sure to post the details so we can get it sorted asap.
The full changelog for the last 2 patches:
VERSION 0.3.1.2 (5-DEC-2015)
Fixed Yeti and Sasquatch loot configuration
Heatstroke now has a new visual effect, more distinguishable from Burning
Added indicator for Official servers, and search functionality for Server Browser. Official servers will now appear gold in the server list.
Fixed fir and gum tree collider
Increased player cap to 60
Added loadbalancerframebudget server configuration setting. Increase this if cycle rate is dropping below 0.3 (serverstatus to check)
VERSION 0.3.1.1 (4-DEC-2015)
Fixed being able to see through doors
Removed old recipes from workbench
Fixed some broken translations
Fixed town loot caches being able to spawn multiple times in the same location
Increased spawn rate of logs in starting area a lot, increased shigi spawn rate
Fixed creatures reacting too quickly to spears
