Developer postOriginal post (opens in a new tab)

Experimental Patch 0.4.3.3 Is Now Live

Hi Hurtworldians,

This patch is another bugfix patch for the 0.4.3.x cycle that should help with server stability and performance as well as closing a few gameplay bugs and exploits.

The next experimental content patch (0.4.4.0) is still planned for the 25th of August.

Full Change Log

  • Fixed a bug where the mesh baker wouldn't clear itself properly and multiple sets of gear could end up baked to a player
  • Fixed an exploit where construction hammers could remove machines from inside shacks
  • Fixed an issue where crashing a goat would cause the server to spam errors
  • Fixed a bug that disabled several animation transitions
  • Fixed a bug where vehicle claims wouldn't show in the vehicle UI
  • Vehicles now block doors from closing so they don't get stuck inside them
  • Improved door close validation for trap door (hatch)
  • Trap doors, windows and pillboxes can all be destroyed by c4 again
  • Fixed a server side SessionItemSerializationData memory leak
  • Fixed a bug where player customisation options could be set to out of range values
  • Mac version now defaults to OpenGL Core rather than metal, this should fix crashing on boot
  • Added extra details to several error messages
  • Fixed some other non-gameplay related bugs, this should improve server stability