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Experimental Hotfix 0.5.0.1 Is Now Live!

Hi Hurtworldians,

After a few gamebreakers in tonight's patch we've decided to start fresh on all the ItemV2 servers with a wipe of the last few hours.

This patch resolves the following issues:

  • Air Drops were scaling based on player numbers to a rediculous frequency in full servers. This should be much more reasonable now
  • Meteor showers were too frequent, slight nerf here
  • Amber insurance drops on expensive items would sometimes drop more amber than the initial cost on death
  • Servers would wipe on every restart

Apologies for the lost stuff, this version should have much better balance.

Enjoy