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v1.0.293 - Bug fixes

v1.0.293 - Bug fixes

Changes

  • Followers now always have magic weapons
  • Pallom now always has a magic chakram in order to quickly introduce this non-standard fantasy weapon
  • Fixed a ton of enchantment weights that was causing a lot of rare enchantment qualities to be a lot more common
  • Tuned cosmic dragon banish bolt chance
  • Tuned snow crab freeze distance
  • Weak monsters no longer show up after xp level 10
  • Added some loading tips
  • Daggers no longer gain use mastery, they are one time use and mastery doesn't make sense for them
  • Daggers no longer show a mastery line in their tooltip

Fixes

  • Fixed a case where Guild Wizard bosses did not spawn their loot chest upon death
  • Attempt to fix followers with no items
  • Fixed stack split UI Z sorting, cutting through shortcut bar, and not responding to escape key to close
  • Fix a case where low level items with vampire would heal 0 damage