v1.0.293 - Bug fixes
Changes
- Followers now always have magic weapons
- Pallom now always has a magic chakram in order to quickly introduce this non-standard fantasy weapon
- Fixed a ton of enchantment weights that was causing a lot of rare enchantment qualities to be a lot more common
- Tuned cosmic dragon banish bolt chance
- Tuned snow crab freeze distance
- Weak monsters no longer show up after xp level 10
- Added some loading tips
- Daggers no longer gain use mastery, they are one time use and mastery doesn't make sense for them
- Daggers no longer show a mastery line in their tooltip
Fixes
- Fixed a case where Guild Wizard bosses did not spawn their loot chest upon death
- Attempt to fix followers with no items
- Fixed stack split UI Z sorting, cutting through shortcut bar, and not responding to escape key to close
- Fix a case where low level items with vampire would heal 0 damage