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v1.0.303 - Gauntlt boss balance + vision fx

v1.0.303 - Gauntlt boss balance + vision fx

Changes

  • Gauntlet Guild Wizard bosses now have no level advantange over the player due to quality. However, as gauntlet games progress the overall gauntlet AI rank advantage still increases and applies, but this allows for a smoother difficulty curve in the early game
  • Inventory UI now opens directly to the backpack or bag tab if either of those inventory contain new items so you can quicky inspect newly acquired loot
  • By default, the vision effect for a map is switched between rise/fall (black background maps) and grow/shrink (art background maps)
  • Default game speed now 125%
  • Tweaked the weights and number of cauldron recipes

Fixes

  • Fixed a case of stuck actions because an actor was created after all existing actors have been processed for actions in the current turn
  • Fixed potion filling graphics at wrong scale in world
  • Clarify text for follower loot find quips