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Updates, Feedback and ModLab Mondays

Hi everyone,

We hope that you've been enjoying the new patch that came out a few weeks ago, and that the bug fixes that George and Jan have added have been making for a smoother gameplay experience.

We'd like to open the complaints department to feedback once again and ask for any general, constructive input you can give on how we can keep improving Zero Falls. Specifically, we'd be interested to know if there is anything we can do to make modding Zero Falls easier.

I put this question out a few months ago and expected more concerns about ship modding. It turned out that most of our audience seems to want the ability to mod other aspects of Zero Falls e.g. weapons, player character, space stations, ship components etc. I would like to corroborate this and see whether my observation is right and you'd like to be able to mod other parts of the game.

Incidentally, on the subject of modding, I have an announcement to make.

As you know, our lead artist Jan has made quite possibly the most dangerously useful normal map generator known to man (I am referring of course to ModLab). We thought that maybe more people should know about it, and we'd like your help to make that happen.

I'd like to start showcasing your ModLab/Steam Workshop creations every Monday through the month of March and beyond on our Twitter account @wtfdevs. I'll be asking for submissions both individually and in the Zero Falls General and Modding channels on Discord shortly. If you'd be interested in showing off your ModLab ship creations for the internet to admire, then you can also send them to me at my Reason Generator email address [email protected] or send them to me on my Discord pickitupska79.

For the moment we're going to call it #ModLabMondays.

Thanks everyone, and have a great weekend.

Travis

ModLab Steam Page: https://store.steampowered.com/app/768970/ModLab/

ModLab Tutorial: https://www.youtube.com/watch?v=9lKMgj9lwKw