- fixed tutorial location/quest to save properly so now you can exit to menu without breaking the save
- fixed a crash in logistics screen
- added a catch to the function which moves the player into ships which will allow it to fail gracefully if for some reason it gets called without a valid ship as a parameter
- you can now right click core nodes to add them to your currencies similar to how exotic matter works
- fixed blueprint 401030 unlocking the wrong research (it pointed to placeholder module)
- fixed small cargo nook missing from group unlocked modules in T2 research, the missing research is also fixed up when game loads now.
- added some T2 drone bays and T2.5 reactors to live modules (players can acquire/unlock them and use them in ship designer)
- you will no longer get the quest to explore for the initial cloning upgrade if your character already has it unlocked
- fixed a bug where the speed indicator was displaying speed in pixels per second instead of meters per second
- reduced the fade-out duration of in-world text animations from the tutorial to guarantee they would eventually go away if the script doesn't clean them up properly
- fixed an issue with the raid data center quest which caused it to forget the waypoint location after loading a save
- reduced the range of the docking assist magnetism
- slightly reduced the percentage of max thrust which can apply to docking magnetism
- optimized engine thrust animations and reaction control thruster animations by removing references directly to the ship interior simulation which is on another thread
- fixed attack drones icon
- added tobi(s), ogre and rosen modules to live modules
- added 2x attack drones module to special deletion group so the module can be cleared even though it cannot be researched/acquired
- drone arbalest design upgraded to inflict more pain and suffering
- changed drones on SSC Pike to repair instead of attack (2x version shouldnt be accessible in game)
- Updated Trading quest to change tooltip when you are in the station
- increased the ai engagement range of drone ships
- fixed a crash caused by rendering stations outside of singleplayer mode caused by a check to see if the station was the player's home base
- News and updates
- Wayward Terran Frontier: Zero Falls
- 0.8.0.05 patch notes
Source: Steam Community (opens in a new tab)
