Patch 0.8.3.05 is now live.
- Fixed a bug with crew AI that could crash the game if a crew member tries attacking something while standing in an invalid position
- All scanners had their energy storage capacity drastically increased so scanner modules can work for longer without interruption in periods of low power availability
- Design screen: fixed max speed display value
- Fixed the rule for displaying credits via floaty red text when they are picked up via cargo scoop
- Fixed a framework issue that was causing one of our fancy new module animations to crash