The game mechanics, progression system and menus are pretty much finished. What's left to do is to tie all the subsystems together, make some cutscenes, hire some voice actors, translate the game in different languages, polish the jankiness of the combat systems, balance bosses, optimise the game for Steam Deck, improve the visuals/ post process effects of the game, improve the sfx/ music system, and finally finalise adding controller support to the game.
I am working my hardest right now, and trust me, I want to release the demo out as soon as possible as well! I can't wait for everyone to try out the demo!!
Meanwhile, here are some sneakpeaks of the demo:

Main Menu 😲

Opening Cutscene work in progress!

Testing game progression system...
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