The FIGHT LIKE HELL servers will be under maintenance for an extended period of 10 days (until ca. August 5th).
New content is being added to the game which requires a big part of the back-end to be redesigned and updated.
I'm super excited to add the first Player VS CPU Mode. The servers need to be reworked extensively to make this mode scalable for a game that's free and in still in Early Access stage.
The next update includes:
Player VS CPU Mode
Random maps in public lobbies
Weapon Customization unlocked
2 new weapons
Over the past couple of months I have been slower to push updates than usual. Starting from August, regular (weekly and bi-weekly) updates to FIGHT LIKE HELL will pick up again.
