New visuals for movement and deployment:
- Removed paws
- Now target land gets visual effect of moving, so everybody can see movement of humans and bots
- When somebody gets bonus, other players are aware of it
Many bugs are fixed - this list huge for multiplayer mode...
Random queue for players -> host is not the first any more, now the queue is random in both SP and MP mode.
MOREOVER, multiplayer is ready for Monday when SNF starts!!!
- News and updates
- Animal Times
- [v0.06] Demo ready for SNF
Source: Steam Community (opens in a new tab)
