Beta Release 49 includes up to Developer Release 6915.
Without further ado, the notes:
- Update to using Qt 5.9.1 and Visual Studio 2017.
- Add a "Dominant Hand" setting
- Added option in the installer for a clean install
- Tablet stuff:
- Trying new, more comfortable tablet spawn position.
- Allow the tablet to be closed when a modal dialog is open.
- Fix tablet scripting interface setting its internal state to home when switching between toolbar and tablet mode
- Fixed another instance of the tablet getting stuck on the help screen
- You can now properly grab and move the tablet in third person
- fix create tab load on OS X
- Avoid crash in soft-attachment code
- String pass on Chat.js
- Implement Create button disabled state (details below).
- Add a scale slider for avatar size
- Prioritize file:// requests over http://
- Smooth IK when trackers are disabled / enabled.
- HoverOverlayInterface skeleton
- Record total number of ATP/HTTP/File bytes downloaded during session
- Faster EntityItem lookup by EntityItemID
- Allow user move the cursor with the mouse for the add model URL textbox
- Create/Destroy Hover Overlays using hand controller lasers
- Fix Avatar/Audio Mixer crash
- Fixed not being able to delete avatar entities when switching domains
- Use timer instead of dedicated thread to tick AC scripted avatar audio
- AC shutdown info + PPID watcher on Unix
- Fixed not being able to load a script url that has a white space
- Trying to resolve QML / Audio deadlocks
- Get marketplaceID into imported entities
- Camera control app
- Fix broken debug build
- Do not show lasers when editing in 2D mode.
- Fix potential data corruption in the FileCache
- Fix noise reduction checkbox not always working
- Add vertex color support for OBJ files.
- Update CONTRIBUTING.md
- Fix debug builds startup crash
- Address #21402 Added a handler to Sit.js script for the onLoadComplete
- Save JS "Console..." history across sessions
- Change default mouse speeds for avatar
- Fix for audio deadlock & audio device selection
- Fix Parent Joint in edit js
- entitySelectionTool: use multiarg findRayIntersection instead of editOverlay.
- Fixed bug: Disconnected domain (no access token present) is unnecessarily hitting /api/v1/user/friends
