Game development is a constant, daily process. And it's wrapped in a plan. We're publishing the foundation of our goals so you can follow our progress more comfortably.
January-February: Steam page update.
A lot of content has been added over time. The page is the game's storefront and has long needed an update.
January-February: Closed game testing.
We need to understand if everything is okay from a technical standpoint - not just for us, but for other players too.
March: Open game testing.
We want to gather feedback on gameplay to smooth out shortcomings, highlight key aspects, and build on successful features.
April: Demo version on the Steam page.
The first full-fledged opportunity to play the first act of the adventure. We expect about an hour of gameplay.
May: Game polishing.
Even when the entire game is ready, there will still be an itch to make final adjustments.
June: Game publication on Steam.
Maybe we missed an important point in the plan that you'd like to know about? Write in the comments!
