After some feedbacks I did small rebalance, it should bring more fast progression and easier ways to win in Demo.
0.0.8:
- wall sign require less resources now 15 -> 9
- scores view added, and now global scores are visible even if you not played
- rebalance better chests to spawn t4(white) 60 -> 55, t3(blue) 25 -> 25, t2(magenta) 12 -> 15, t1(gold) 3 -> 5.
- increase possibility of giants spawn after first stage by x2 (1stage: 0%, 2stage: 1 -> 2%, 3stage: 2% -> 4% ...)
- increase distance collected objects travel before moves to player
- add color to collected items view
- more columns, columns now added each 20 steps on map gen
- crystals damage 1.7 -> 2.0
