Deep change of balance and leveling here. After some feedbacks I moved trader to upgrade room to provide better and faster progression. Also for more fun added such things as headshots and for competition leaderboard!
More detailed changes of version 0.0.7:
- leaderboard is here ( need to be tested, so help me guys)
- added headshot(x2 damage) (special request from Narthul) chance 100% when hit enemy the head with stone or spark
- spark core damage lowered 8 -> 4.8
- added fps limit option for 165 FPS (special request from Narthul -_-)
- trader moved to upgrades room, for better player experience
- add some decorations for upgrade room
- statue building cheaper by 30 %
- fixed bug when enemies cache not cleared after stage
- trader sells cheaper and more crystals and stones
- enemies die sound normalized
