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v1.2.3.0

- Improved: Track HitTest function - now more than 100 times faster!
- Improved: Rendering no longer continuous but occurs only when updates are made or gizmos are moved. This improves calculation times and reduces CPU cycles.
- Wireframe mode simplified. Only affects current editing mode, and selected track. This improves rendering times and speeds up interface feedback.
- FIX: Vertex Alpha rendering was broken (when target was not Assetto) - now fixed.