We have dice and we can roll them. Sometimes we even pass ability checks with them. But that's not enough. We need MORE! And that's where runes come into play (literally).
At the workbench, you can pick a die and slot different runes onto it. Here we've slapped a Beerium rune onto a wooden die:

Hovering over the rune shows you its effect. Hovering over the die shows you how the runes change it overall. With just one rune though, it's not exactly mind-blowing yet:

The Beerium rune turns a rolled 6 into a 12! The catch: there's still a 50% chance the roll fails anyway. Throw the right utility rune into the mix and things get way more interesting:

Equip this one and hover over the die:

This rune just doubled the Beerium rune's effect! A rolled 6 now becomes a 24. Meaning you can technically pass ability checks with a difficulty above 20. Not bad at all.
The Beerium rune still has that nasty downside though: the roll can fail 50% of the time, even if you rolled high enough. Nothing's free. Maybe other utility runes can help with that?
This was just a small taste of what runes can do in Dicefall. There are plenty more ways to mix and match runes and dice. Stay tuned!
Statistic of shame

That's not photoshopped. The errors are actually gone. Last count was 33 and honestly, that would've been way too embarrassing for this update.
