Map:
The map has been completly reworked. You now have the path clearly displayed, with different colours for each.
You can hide paths to make the map look less dense, allowing you to focus on the important parts.
You can rotate, move and zoom in or out on the map.
You can ping a point of interest that appears on your map to make it visible from anywhere on your radar (like beacons behave).
Radar (S.Link):
We have changed the colours to make it clearer whether a base station is broken, even after it has been activated. We now have:
Red for unactivated gravity emitters.
Blue for activated gravity emitters.
Orange for unactivated no gravity emitters.
Pink for activated no gravity emitters
Those infos are also visible on the radar UI.
Refill station now have unique names. (Usefull for people making guides!)
Bug fix:
I6 and I5 were swapped on the giant screen.
The cursor now disappears from the UI when a gamepad is in use.
The input keys displayed in the UI when a gamepad was being used were incorrect.
From time to time, navigating a list of UI items with a scrollbar using a gamepad or the keyboard was a bit crazy.
In rare cases, the steam achievement for activating all 73 base stations wouldn't trigger, even though you stats did show 73 base stations activated. If you already have 73 base stations and still not the achievement, simply loading your game will unlock it.
Localisation:
"Movie Theater" extended beyond the frame.
"Surveillance center wasn't localised.
