Today I’d like to share a small but important update about the world-building progress. The map received a noticeable visual improvement — it now looks cleaner, sharper, and more consistent overall. I’ve also updated the way new areas are revealed as the player explores.
What’s new?
More accurate and detailed map visuals – terrain and objects are easier to read.
New discovery animation – smoother, clearer, and more satisfying when uncovering new areas.
Improved visibility during exploration – the reveal effect now feels more natural and dynamic as the player moves.
These are early steps toward refining the exploration system, but even now the world feels more alive and enjoyable to discover.
Thanks for all the support and feedback — it truly helps shape the development of this project!