Hello there!
First I'd like to thank people in the forums for reporting bugs for the game and providing criticism. The game is a lot more stable and less clumsy now because of your help. Launch was a bit bumpy but it should be smooth(er) sailing from now on.
For this weekend I went out and redid the item database to follow some new rules. The changes are as follows
- Items now have "types"
- Items can be found in any kind of file, but their chance of being found in a dungeon still depends on the file type
- Details of items can now be collected in the PageFile alongside everything else
In addition to the change in items, I decided to just throw together a little detail that allows you to adjust the resolution of the FOV shadows. It's not the best system, as it really just subdivides the cells and isn't actually doing anything optimially like Box2D lights would be.
I recommend continuing to play with 1x Shadow Detail as that's how the game was designed to be played. This is just a stupid little feature added in for the heck of it.