Our new gameplay trailer is live!
We poured a lot into this first proper look: grid cover tactics with cover and line-of-sight, AP management, build freedom via loadouts & implants (no hard classes), plus a glimpse of the living city that responds to your choices.

What’s in the demo trailer:
turn-based grid tactics: cover, LoS, AP, overwatch;
build freedom via loadouts & implants (no hard classes);
mission prep tools: traps, EMP, allies, sabotage;
visible consequences on the world map after missions;
a “warm cyberpunk” vibe: neon with human stakes.
The current demo is outdated and partially broken — a comfort/polish update is coming soon with full notes.
Thanks for the support! Add to Wishlist and join our community (Discord).
